Forests in a virtual environment

We are offering a BSc thesis project looking into the creation of a forest in a virtual environment.

The outcome of forest models predicting future forest conditions are often difficult to interpret. Hence ETH’s Forest Resources Management research group FORM is aiming to develop a VR (virtual reality) experience, allowing a full immersion into a wide range of forest types from the comfort of your home (office). Using tools such as ESRI’s city engine, the Unreal Engine and/ or Unity, you will bring an exemplary Marteloskop site into VR, and answer related questions such as:

  • Which current applications using forest information can be enhanced by bringing it into a VR environment?
  • What are future applications of forest date/ information showcased in VR?
  • What are current limitations regarding computational capacity?

We are looking for a student with basic knowledge of forestry, (eg. obtained via courses such as 701-​0303-00 Waldvegetation und Waldstandort, or the Systemvertiefung Wald & Landschaft) and a strong interest in VR gaming + development, ESRI’s city engine, the Unreal engine and/ or Unity.

No previous experience with these tools is required, but an interest to learn is essential.

The project has a flexible starting date, with preference given to interested candidates who would like to start as soon as possible.

You will get to

  • Work on an interdisciplinary, cutting edge topic, with a lot of room for creativity.
  • Expand your network discussing your work with experts from the intersecting fields of forest sciences, robotics, and computer sciences.
  • Be a co-​author on a publication resulting from this work.
  • Be part of a motivated, fun, and energetic team of scientists.

If the idea of participating in cutting edge interdisciplinary research excites you, please contact verena.griess(at)usys.ethz.ch. The FORM team is looking forward to hearing from you!

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